Dead Island [XBOX360] [REGION FREE] [REPACKED] torrent
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Dead Island [XBOX360] [REGION FREE] [REPACKED] torrent description
Region: Region Free
Size: 1 DVD
Platform: XBOX 360
Date: September 2011
Disc format : XGB2
Flash :1.9 or 1.91
Producing a one-of-a-kind trailer for an upcoming video game is a smart idea, but it can also come back and bite you in the ass if said product doesnΓΓé¼Γäót live up to the hype. This was a concern for us when we first saw the opening for Dead Island for the first time (not counting the trailer 5 years ago, which is how long some version of this game has been in development), showcasing a family that eventually came to pieces (literally) at the hands of a zombie attack. We were sitting around the office wondering, ΓΓé¼┼ôSoΓΓé¼ªwhat if the game doesnΓΓé¼Γäót live up to the hype?ΓΓé¼┬¥ Well, now that itΓΓé¼Γäós arrived, that collective sigh of relief is settling in. This game is damn good, and more than lives up to the hype. Rather than featuring said family, the game instead focuses on four characters that have survived the first zombie onslaught on the tropical island of Banoi. Each of them has a small back story and specialize in some technique, whether itΓΓé¼Γäós handling a melee weapon or showcasing their skill in firearms. Over the course of the game, you can improve your skills in a number of ways through a tree improvement system, eventually getting to the point that you can rip heads off using melee attacks, or become a master of throwing the most lethal boomerangs youΓΓé¼Γäóve ever gotten your hands on.
In Dead Island, literally anything you can get your hands on is a weapon. Whether itΓΓé¼Γäós a boat oar that breaks apart as it becomes covered in zombie goop, or a machete that can lop off limbs with ease, these weapons become essential for survival. And like any good zombie game, you can boost their performance by modifying them on a work bench. We know this ideaΓΓé¼Γäós been done before with Dead Rising 2, but Techland, the gameΓΓé¼Γäós developer, somehow makes the concept better with Dead IslandΓΓé¼Γäós first-person perspective. ThereΓΓé¼Γäós something satisfying about being right there when you use a flaming baseball bat to knock off a zombieΓΓé¼Γäós head, then watch it smash into a group of his friends and set them ablaze a little bit. Talk about hitting a home run. Dead Island has a huge reliance on melee combat. There are going to be times when you simply donΓΓé¼Γäót have your hands on a weapon, and youΓΓé¼Γäóll need to adjust to punching a zombie to death. YouΓΓé¼Γäóll need to be careful on two accounts. The first is stamina. Use up too much of your stamina and youΓΓé¼Γäóll be weakened, to the point that your health starts to pay the price. The second is a mini-game where a zombie manages to get past your attacks and grabs you, and you need to perform a mini-game in order to shake free. Miss out on this and youΓΓé¼Γäóll lose precious energy.
It can get repetitive at first, but as you increase skills and pick up more creative weaponry, the game really starts to get good. Then the new zombie types, like the near unstoppable Ram, show up and add some much-needed variety, and the fight for survival becomes that much more enjoyable. Something should also be said for the throwing system. You lock on to a zombie by holding down a trigger, and then pressing the other trigger to lob the object directing at them. This is a pretty cool system, but youΓΓé¼Γäóll want to make sure youΓΓé¼Γäóre throwing something useful, such as a knife or a broken object. Getting rid of a custom weapon, for instance, could be a HUGE loss, as it sometimes canΓΓé¼Γäót be retrieved after you lob it at a zombie. Other objects, like a huge boat oar, have little to no effect when being thrown from a distance ΓΓé¼ΓÇ£ though if you can hit a gas canister to make it explode, it does serve its purpose. Overall, though, itΓΓé¼Γäós an excellent game mechanic. ThereΓΓé¼Γäós a main quest involving getting off the island that will take you a few hours, but donΓΓé¼Γäót be afraid to take on some of the gameΓΓé¼Γäós side quests, as theyΓΓé¼Γäóll introduce you to some great new characters and interesting parts of the island that are worth exploring. You havenΓΓé¼Γäót seen anything until youΓΓé¼Γäóve seen a fancy pool covered in blood, it almost tempts you to jump in just to see how eerie it gets (which you can by the way). One of the best aspects of Dead Island is the setting, the entire resort is just freaky and creates an atmosphere that can only be matched by games like Alan Wake and Uncharted - it's that good.
You can tackle the journey by yourself, but Dead Island is best experienced with others. The game features four-player drop-in/drop-out co-op, so others can join you on your survival spree at any time. Techland has handled this aspect of the game flawlessly, as we havenΓΓé¼Γäót gone on a group raid this entertaining since the Borderlands days. It can be a real hassle if you pair up with a player that doesnΓΓé¼Γäót stay on task, but otherwise the experience is probably the most fun youΓΓé¼Γäóll have killing with friends. There is no way for you to play as the zombies, unfortunately, so itΓΓé¼Γäós not quite on the level of Left 4 Dead 2. That said, though, it is fresh meat for fans of the undead, so feast away. Upon reading other reviews for Dead Island, some folks seem to be meticulous when it comes to glitches in the game (on launch day there was a patch released that fixed many of these issues, FYI). But to be honest, as we were playing through Dead Island, we didnΓΓé¼Γäót really seem to notice. Unlike TechlandΓΓé¼Γäós last game, the bug-ridden Call of Juarez: The Cartel, this is actually a satisfying experience on the eyes.
The first-person combat is realistically recreated, whether youΓΓé¼Γäóre collapsing to the floor or peeking around hallways with a flashlight thatΓΓé¼Γäós running out of battery juice. Every inch of BanoiΓΓé¼Γäós tropical paradise-gone-to-hell looks breathtakingly good, and you can see bits and pieces of this apocalypse around, whether itΓΓé¼Γäós blood-soaked bodies baking on the beach (say that ten times fast) or watching fresh limbs drop to the ground. The shaky cam effect might not be easy for some folks to take (especially those who suffer from motion sickness), but the experience is easily one of TechlandΓΓé¼Γäós best to date. As for audio, itΓΓé¼Γäós not bad. Some of the voice acting in Dead Island is outstanding, even though there are times a few audio clips play over and over too often. YouΓΓé¼Γäód think there would be more variety in what characters have to say as theyΓΓé¼Γäóre beating up a zombie, but they usually finish with the same taunt. ItΓΓé¼Γäós tiring, but never to the point that you want to give up on them, thankfully. (Just roll with it.)
The in-game music is all right, though we wouldΓΓé¼Γäóve liked to hear more of that saddening piano music that played during the trailer, as its depressing tone really sinks in and lets you know that everything simply isnΓΓé¼Γäót going to be all right. That said, itΓΓé¼Γäós still good. And those fresh noises of zombie flesh being ripped apart and skooshed with a foot stomp? ItΓΓé¼Γäós like Techland had a field day on watermelons and microphones. Love it. Dead Island joins the ranks of other zombie games like Dead Rising and Left 4 Dead as one of the best experiences in the genre. While the melee combat and first-person perspective will take some time to get used it, the experience is absolutely rewarding, especially if you can gather up a group of fine zombie killers to come with you for the ride in co-op. The weapon creativity system is sick as well, promptly giving you props depending on how sadistically creative you become. Unlike your next trip to your grandmaΓΓé¼Γäós house, this is one trip into unlikable chaos that you will definitely appreciate. Also download that update as soon as you boot up Dead Island, it fixes some of the smaller issues and will make your overall experience with the game much better; go pick this game up today - zombies unite (just in time for the Walking Dead premiere on AMC).
1. Unpack the release
2. Burn image
4. Play the game